Builds Guide

Learn about builds in Devil Hunter including human builds, hybrid builds, skill trees, weapon recommendations, and trait reroll strategies.

Understanding Builds

Builds in Devil Hunter refer to how you allocate your skill points, choose your weapons, and configure your traits. This includes human builds, hybrid builds, and fiend builds. A good build can significantly improve your effectiveness in combat and progression.

ℹ️

Build Flexibility

You can respec your build later, but it costs coins. Plan your build carefully, but don't be afraid to experiment.

Stats Reference

Understanding how each stat works is crucial for building an effective character, hybrid, or fiend. Here's a detailed breakdown:

StatEffectRecommendedNotes
SpeedUnlocks weapon skills, affects movement speed20-30Depends on weapon type. 20 unlocks all Greatsword moves, 25-30 for Medium weapons
HealthIncreases maximum HP (~5 HP per point)50-7060-65 is optimal. 60 gives ~300 HP which is sufficient for most builds
StrengthScales M1 damage and skill damage40-50Primary damage stat. 40 is good, 50 is optimal for maximum damage
SanityAffects devil contract usage and duration10-35Sanity scaling is poor. 10 is enough for basic use, 32-35 for comfortable rotation
TechniqueIncreases skill range and reduces cooldowns0-20Does NOT increase damage. Max 10-20 recommended for better parrying builds
ResistanceReduces status effect impact (poison, etc.)0Not recommended unless playing Fiend. Only useful for reducing contract debuffs

Broken/OP Builds

⚠️

Warning: These Builds May Be Nerfed

The builds below are considered extremely powerful and potentially unbalanced by the community. They may be patched or nerfed in future updates. Use at your own discretion.
MOST UNBALANCED

Rot and Ruin Hybrid Build (The Most Unbalanced Build)

This build is considered the most unbalanced build in Devil Hunter. The Rot and Ruin (Rotten Rain) greatsword has a crit with little to no cooldown, making it extremely brain-dead and overpowered. This hybrid build combines weapon skills with martial arts for devastating true combos.

📊 Stats Distribution

Speed

30

Unlocks all skills

Health

40-50

Minimum HP requirement

Strength

60

Maximum damage scaling

Sanity

Rest

All remaining points

⚔️ Equipment

🗡️ Weapon

Rot and Ruin (Rotten Rain)

The best greatsword in the game. This weapon's crit has little to no cooldown, making it extremely brain-dead and overpowered.

Simply press R to use the crit. No M1s needed - the crit is that powerful.

👹 Devil Contracts
  • Mantis Devil(RECOMMENDED)

    Best contract for this hybrid build

  • Curse Devil(Alternative)

🎯 True Combo Sequence

This is a TRUE COMBO - enemies cannot escape once it starts. Execute in this exact order:

  1. 1.
    Crit (R key)

    With weapon equipped, press R to use Rot and Ruin crit

  2. 2.
    Unequip Weapon

    Take your weapon away immediately after crit

  3. 3.
    Gazelle Punch

    Use martial arts skill (animation will be hidden)

  4. 4.
    Dash into Suplex

    Dash forward and use suplex

  5. 5.
    Pull Weapon Out → Landsplitter

    Equip weapon and use Landsplitter skill

  6. 6.
    Ironclad Thrust

    FINISHER - This is true into Ironclad Thrust

After Ironclad Thrust: You can follow up with Ghost Devil or other devil contract moves. The combo is extremely flexible and deals massive damage.

Performance: This build is considered the most unbalanced build in the game. The Rot and Ruin crit has almost no cooldown, making it extremely brain-dead to use. Simply press R repeatedly to dominate opponents.

Warning: This build takes no skill to use effectively. The community considers it overpowered and it may be nerfed in future updates.

UNFAIR BUILD

The Most Unfair Hunter Build (Greatsword + Martial Arts Hybrid)

This build creates true combos that enemies cannot escape from. By combining greatsword skills with martial arts moves, you can perform devastating move stacking combos that lock opponents in place. This build is considered extremely broken and unfair in PvP.

📊 Minimum Requirements

Speed

5+

Minimum requirement

Martial Arts

5+

For spinning kick

Strength

10+

For Ironclad Thrust

Heavy

15+

For Ironclad Thrust

⚔️ Equipment

🗡️ Weapon

Specific Greatsword

Requires a specific greatsword that enables move stacking. The exact weapon name may vary, but it must support the combo mechanics described below.

👊 Martial Arts

This build heavily relies on martial arts skills, particularly the spinning kick, which can be move-stacked with weapon skills for true combos.

🎯 Combo Pattern

True Combo Pattern: This combo cannot be escaped once it starts. The move stacking mechanic allows you to chain attacks seamlessly.

  1. 1.
    Up Tilt

    Launch enemy into the air

  2. 2.
    Down Slam

    Slam enemy back down

  3. 3.
    Crit Move Stacking

    BUG/EXPLOIT - Move stacking hasn't been patched

  4. 4.
    Spinning Kick

    Martial arts skill that continues the combo

Key Mechanic: Move stacking allows you to chain weapon skills with martial arts moves, creating an inescapable combo. Once the crit lands, the enemy is essentially dead.

Performance: This build is considered extremely broken and unfair. The move stacking mechanic creates true combos that enemies cannot escape from. Once you land the crit, opponents are essentially dead.

Warning: This build exploits move stacking mechanics that may be patched in future updates. The developers are aware of this issue but haven't fixed it yet.

Advanced Combos & Techniques

Martial Arts True Combos

Martial Arts has some of the most broken true combos in the game. These combos cannot be escaped once they start.

Spinning Kick → Suplex (Broken True Combo)

Spinning Kick → Suplex

This is a guaranteed true combo. Use Spinning Kick first, then immediately follow with Suplex. The enemy cannot escape this combo.

Pro Tip: You can combine this with your weapon crit (Fleshbreaker or Devil Crusher) for even more damage. The combo flow: Crit → Spinning Kick → Suplex is devastating.

Gazelle Punch Timing Combo

Up Tilt → Wait for enemy to fall → Gazelle Punch → Press T (follow-up)

⚠️ CRITICAL TIMING: Don't use Gazelle Punch while enemy is in the air!

After Up Tilt, enemies will try to block (hold F) while in the air. Wait for them to come down before using Gazelle Punch. If you use it while they're in the air, they'll block it.

Gazelle Punch is a TP move - you can teleport into it by pressing T. This makes it extremely versatile for combo extension.

Flying Headbutt Combo Extension

Dash → Flying Headbutt → Press T-U (second and third)

Flying Headbutt acts like a second dash and is extremely underrated. You can follow up into it and press T-U on the second and third use for extended combos.

This move is broken and allows for incredible mobility and combo potential. Use it to close gaps and extend your combos.

True Combo Guide

True combos are attack sequences that enemies cannot escape from once they start. These combos are extremely powerful in PvP and can eliminate opponents quickly.

Rot and Ruin True Combo

The most reliable true combo in the game. Execute in this exact order:

Crit (R) → Unequip Weapon → Gazelle Punch → Dash → Suplex → Equip Weapon → Landsplitter → Ironclad Thrust

This combo is guaranteed to land if executed correctly. After Ironclad Thrust, you can follow up with devil contract moves like Ghost Devil for additional damage.

Move Stacking Combo

Exploit move stacking to create inescapable combos:

Up Tilt → Down Slam → Crit (Move Stack) → Spinning Kick

Warning: This is an exploit that may be patched. Use at your own risk.

Animation Hiding Technique

Animation hiding is an advanced technique that makes your attacks harder to predict and react to. This technique is particularly effective with certain skills.

How to Perform Animation Hiding

  1. 1.Have your weapon equipped
  2. 2.Use a weapon skill (like crit)
  3. 3.Immediately unequip your weapon
  4. 4.Use a skill (like Gazelle Punch) - the animation will be hidden

Best Use Cases: Animation hiding is extremely effective with Gazelle Punch. The hidden animation makes it nearly impossible for enemies to react in time.

Note: This technique doesn't cancel the skill - it masks the animation, making it harder for opponents to predict your attacks.

Move Stacking Guide

Move stacking is a mechanic that allows you to chain weapon skills with martial arts moves, creating seamless combos. This mechanic hasn't been patched yet, but may be fixed in future updates.

⚠️

Exploit Warning

Move stacking is considered an exploit by the community. While it hasn't been patched yet, it may be fixed in future updates. Use at your own discretion.

How Move Stacking Works

Move stacking occurs when you use a weapon skill and immediately follow it with a martial arts move. The moves chain together seamlessly, creating a true combo that enemies cannot escape from.

Key Combination: Weapon crit → Martial arts skill (like spinning kick) creates an inescapable combo. The crit move stacks with the martial arts move, preventing enemies from recovering or dodging.

Build Types

DPS Build

Focus on maximizing damage output. High attack power, critical hit chance, and attack speed.

  • • High attack stats
  • • Critical hit focus
  • • Fast weapons
  • • Glass cannon playstyle

Tank Build

Focus on survivability. High health, defense, and damage reduction. Slower but more durable.

  • • High defense stats
  • • Health regeneration
  • • Heavy armor
  • • Defensive abilities

Hybrid Build

Balanced approach with moderate damage and defense. Versatile and adaptable to different situations.

  • • Balanced stats
  • • Versatile weapons
  • • Adaptable playstyle
  • • Good for beginners

Speed Build

Focus on mobility and attack speed. Fast movement, quick attacks, and evasion abilities.

  • • High speed stats
  • • Evasion focus
  • • Light weapons
  • • Hit-and-run tactics

Weapon Skill Trees

Each weapon type has its own skill tree. Press N to open your phone, then navigate to Skill Tree to unlock weapon-specific skills. Skills require Speed stat investment to unlock.

⚔️ Greatsword Skills

Requires 20 Speed to unlock all skills. Greatsword now has 9 total skills with 4 new additions in Update 1.

  • Ironclad Thrust - Excellent grab move
  • Skycrusher - Leap skyward then crash down, shatters ground and sends enemies flying (+0.15s endlag)
  • Bisection - Two elegant clean sweeps with large range, lift into air then sweep down (Damage -17%/-29%, cripple removed)
  • Perfect Kill - Two-handed bisection cut, slow windup fast execution, holds while slicing
  • Beheader - One-handed thrust downwards, fast short windup (hold to do twice) (15% slower windup)
  • All moves are grab-based, perfect for combo setups
  • Hotbar order: 1→2, 4→5 for optimal combos
💡

New Skills Available

Greatsword now has 4 new powerful abilities in Update 1 Phase 1. Skycrusher provides excellent AOE damage, Bisection offers elegant range attacks, Perfect Kill is great for precise strikes, and Beheader provides quick damage.

🗡️ Medium Weapon Skills

Requires 25-30 Speed. Medium weapons offer instant skills and excellent damage output.

  • Windbreaker Slash - Instant, block breaks
  • Skyscraper - Instant, launches enemies, guard breaks
  • Shoulder Charge - Best skill, massive damage
  • Whirlwind Slash - Good damage, fun to use
  • Blitz Cut - High damage skill

Martial Arts Skills Guide

Detailed guide to all essential Martial Arts skills. Master these skills to maximize your effectiveness in combat.

👊 Skull Crusher

Best Use: Combo starter. Excellent move to begin your combos with.

  • Enemy stands up fast, allowing immediate combo extension
  • Can combo into Up Tilt or other moves
  • Great for initiating aggressive plays

👊 Gazelle Punch

Best Use: Combo extension and TP move. Press T after using for follow-up.

  • TP move - can teleport into it by pressing T
  • Timing: Wait for enemy to fall after Up Tilt before using
  • Can combo from weapon crits (Fleshbreaker/Devil Crusher)

👊 Flying Headbutt

Best Use: Mobility and combo extension. Acts like a second dash.

  • Extremely broken and underrated move
  • Can follow up into it and press T-U on second and third use
  • Great for closing gaps and extending combos

👊 Spinning Kick

Best Use: Combo finisher. Rolls enemies over.

  • Best used to end combos
  • True Combo: Spinning Kick → Suplex is guaranteed
  • Can be comboed with Suplex for broken true combo

👊 Suplex

Best Use: Combo extension. Can M1 after using it.

  • Can M1 after using Suplex for additional damage
  • True Combo: Spinning Kick → Suplex is broken
  • Perfect combo finisher when chained with Spinning Kick
💡

Proficiency Requirement

Important: You need to level up your Martial Arts proficiency to use these weapons and skills.

  • Fleshbreaker: Requires 30 Martial Arts proficiency
  • Devil Crusher: Requires 50 Martial Arts + Health proficiency

Make sure to farm and level up your proficiency before attempting this build.

⚠️

Recent Balance Changes (Jan 19, 2026)

Important Balance Updates:

  • Fist Skills: Can't use fist skills if you have a weapon equipped
  • Lotus: Base damage reduced 50%, now scales with stats, +0.25s endlag (Super Armor removed)
  • Piledriver: Base damage reduced 50%, removed knock up on AoE, now scales with stats (Super Armor removed)
  • Running Downslam: Damage reduced 34%, now scales with stats (Super Armor removed)
  • Crusher: Damage reduced 45%, now scales with stats (Super Armor removed)
  • Double Punch: Base damage reduced 35%, now scales with stats
  • Blood Scythe: Hitbox duration reduced ~22%, cooldown +39%
  • Fist Scaling: Reduced 9.5% → 8.5% per Strength point
  • Fleshbreaker: Damage reduced from 10 to 8.5
  • Human Max Health: Increased to 400

Trait Reroll Guide

Traits are passive bonuses that affect your character, hybrid, or fiend. They can be rerolled using the Trait Reroll system, but it costs coins and becomes more expensive with each use.

⚠️

Cost

Plan your rerolls carefully. Only reroll when you have traits that don't match your build or when you have excess coins.

Related Guides